College of Applied Sciences and Technology

Allegre Cookbook
The students created a full color, 72-page cookbook featuring recipes and outstanding food photography of foods prepared for the Allegre Restaurant, operated by Hospitality and Food Management students and Dietetic students... Read More

Health Promotion Blogging
As a result of the experience, students created professionals blogs for their final class project and several graduating students posted their resumes... Read More

Applications in Sport Marketing Program (AIMS Program) Spring 2009
The students demonstrated their mastery of development and presentation of a market analysis and marketing plan... Read More

Delta Trails Health Fellows Project
The project developed the students’ skills in management, teamwork, leadership, and communication... Read More

Enhancing Cyber Security through Internet Penetration Tests
Students were challenged to apply content knowledge and develop practices to support IT security from legal, business, and IT perspectives... Read More

Visual Merchandising
Students learned differences in merchandise presentation for different customers (age, gender, etc.)... Read More

Connecting the Classroom with the Community and Beyond
Students made a brochure to provide families with educational tips on how to deal with stress in their everyday lives and a flyer to provide critical contact information for clients, especially the aging population... Read More

Ticketing Operations and Promotion in Sport
Students understood the role of ticket sales in sport organizations and apply sales techniques to obtaining commitment from sport consumers... Read More

Drawn to Reading
The project allowed students to take part in a real world graphic arts production activity and used career skills such as, knowledge integration, and working collaboratively with peers and community partners... Read More

An International Immersive Learning China Based Student Six Sigma Certification Project
Completion of the project resulted in professional certification as a Six Sigma Black Belt―a highly sought after credential in business/industry... Read More

Allegre Cookbook

Faculty Mentor(s): Lois Altman and Hans Kellogg

Community Partner(s): MASCO Support Services and MAN Roland

Different Disciplines by Student Participants Represented: Dietetics, Hospitality and Food Management, Graphic Arts Management, Journalism, Visual Communication, Architecture, Telecommunications, and general studies.

Tangible Outcome or Product: The students created a full color, 72-page cookbook featuring recipes and outstanding food photography of foods prepared for the Allegre Restaurant, operated by Hospitality and Food Management students and Dietetic students.

Student Learning Outcomes: The students learned technological literacy within graphic communications, importance of job specifications, applications of design and print production, application of management, commercial printing and photographic systems application of quality control measures, scheduling, and production specifications, applications of working with deadlines, and working collaboratively with various disciplines on campus.

How the Experience Helped Define a Career Path or Make Connections to a Profession of Industry: The Allegre Cookbook project allowed the students to experience a real world graphic arts production activity; while using career skills such as: integrating knowledge from other disciplines, working collaboratively with peers and community partners, and applying content knowledge and assessing project outcomes.

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Health Promotion Blogging

Faculty Mentor(s): Jane Ellery

Community Partner(s): HPCareer.net (small business)

Different Disciplines by Student Participants Represented: Gerontology, Wellness Management, Audiology and Speech Pathology

Tangible Outcome or Product: They developed blog postings for the HPCareer.net.

Student Learning Outcomes: The activity within the overall class structure was designed to help students identify work competencies and share perspectives with other health promotion professionals, develop technology skills, and share favorite tech training tips with other health promotion professionals  They also learned to post to a blog.

How the Experience Helped Define a Career Path or Make Connections to a Profession of Industry: HPCareer.net was a networking organization for health promotion professionals. Their staff was working to develop a networking space for professionals and asked us to help by contributing information that would engage individuals and encourage them to return to the space. As a result of the experience, students created professionals blogs for their final class project and several graduating students posted their resumes (free posting) to HPCareer.net.

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Applications in Sport Marketing Program (AIMS Program) Spring 2009

Faculty Mentor(s): Jeffrey C. Petersen, Ph.D

Community Partner(s): Indianapolis Tennis Championships presented by Lilly

Different Disciplines by Student Participants Represented: Sport Administration and Business

Tangible Outcome or Product: The students completed a five part market analysis and a three part marketing plan for increasing attendance and revenue for “College Night.” Their analysis and plan was submitted in a comprehensive written document in MS Word.  The students formally presented this plan to the class and staff members of the Indianapolis Tennis Championships on March 5, 2009 and submitted an electronic copy of the documents and PowerPoint.

Student Learning Outcomes: The students demonstrated their mastery of development and presentation of a market analysis and marketing plan. Students utilized the appropriate presentation technologies to present their analyses and plans.

How the Experience Helped Define a Career Path or Make Connections to a Profession of Industry: All students made a site visit to the front offices of the Indianapolis Tennis Championships, made a site visit to the competitive venue of the ITC, made personal contacts with the five front office staff members of the ITC, and formally presented their plans to three front office staff members of the ITC. One student obtained a full-time paid internship with the ITC base in part on their participation in the AIMS Program.

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Delta Trails Health Fellows Project

Faculty Mentor(s): Jennifer Warrner

Community Partner(s): Delaware Community Schools in Muncie, Indiana

Different Disciplines by Student Participants Represented: Construction Management, Industry and Technology, Visual Communications, Graphic Arts Management, Adult and Community Education

Tangible Outcome or Product: This project team partnered with Delaware Community Schools to further enhance an outdoor community walking trail at Delta High School located in Muncie, Indiana. The project team researched and developed proposals to incorporate exercise and fitness stations to the trail for use by the school and the community. Two brochures promoting the trail were also created.

Student Learning Outcomes: Students learned how to apply skills learned in their majors to a specific real world project. The project developed the students’ skills in management, teamwork, leadership, and communication. The students also learned the importance of and how to adapt to change based on the needs and resources of the community partner.

How the Experience Helped Define a Career Path or Make Connections to a Profession of Industry: This project gave students experience working with a public school system. Most of the students involved with this project will probably not directly work for a school system. However, many will potentially have school systems as clients in their particular industry. This project introduced students to an innovative way that they can apply their majors and potentially influenced some of them to explore more creative uses for their degrees.

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Enhancing Cyber Security through Internet Penetration Tests

Faculty Mentor(s): Baijian (Justin) Yang, David M. Hua, and Rick Johnson

Community Partner(s): Community partners included Computer Science Students at Hong Kong University of Science and Technology (HKUST).

Different Disciplines by Student Participants Represented: Computer Technology
Information and Communication Science

Tangible Outcome or Product: Students developed a Security Guide Tips for small businesses.

Student Learning Outcomes: The students learned enhanced problem solving and critical thinking, real world experience, working with people from another culture, and team building and collaboration.

How the Experience Helped Define a Career Path or Make Connections to a Profession of Industry: The students determined that this hands-on, immersive learning project was a valuable learning experience and well worth the time they invested. Due to the nature of the project, it helped students develop an enhanced understanding of the mindset of internet attackers. In turn, the project created a learning environment that facilitated the utilization of previous content knowledge, enhanced cyber security abilities, and enabled the student’s abilities to better protect IT systems (particularly those used for small business and home networking environments). Most students also agreed that the project and its findings will be a huge asset to them in the corporate environment. This project immersed students in a real life learning scenario and greatly enhanced their critical thinking and security systems skills. They were challenged to apply content knowledge and develop practices to support IT security from legal, business, and IT perspectives. The project helped students gain a better understanding about IT professions and careers, and convinced them that computer technology is an excellent career path and one that they will aggressively pursue after the graduation.

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Visual Merchandising

Faculty Mentor(s): Paula Sampson

Community Partner(s): Examples include Elder Beerman, Buckle, Fords/Her Closet, Maurices. In the past and potentially in the future we work with Rare Image, Finish Line, Catherines, Ginas, Sears, JC Penney.

Different Disciplines by Student Participants Represented: Apparel Design/Fashion Merchandising

Tangible Outcome or Product: The students made visual displays for community partners.

Student Learning Outcomes: Students learned differences in merchandise presentation for different customers (age, gender, etc.), different display techniques utilized by different businesses, differences in the amount of creative freedom the visual merchandiser has at different companies (specific corporate directives-planograms, or general too little direction and complete freedom), differences in how different merchandise is presented (Examples. menswear, children’s wear, china, jewelry, shoes, picture frames, Etc.), and differences/similarities for different store types (mom and pop specialty, chain specialty, department store, etc.).

How the Experience Helped Define a Career Path or Make Connections to a Profession of Industry: The project impacted career path more than networking. There have been several students whom after taking the class wanted to pursue Visual Merchandising as a career.

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Connecting the Classroom with the Community and Beyond

Faculty Mentor(s): Sue Whitaker and Alice Spangler

Community Partner(s): Motivate our Minds (MOMs), Friends Food Pantry, Rebuilding Together, American Red Cross, YMCA, TEAMwork for Quality Living, Back to School, Teacher’s Store, Salvation Army, Rebuilding Together, Better Way and Passage Way, Second Harvest Food Bank of East Central Indiana, Harvest Soup Kitchen, and Head Start

Different Disciplines by Student Participants Represented: Apparel Design, Dietetics, Hospitality and Food Management, Fashion Merchandising, Interior Design, Residential Property Management, FCS Education, Family and Child, Family Studies, Child Development, Child Life Specialist, and General FCS.

Tangible Outcome or Product: The students made a brochure to provide families with educational tips on how to deal with stress in their everyday lives and a flyer to provide critical contact information for clients, especially the aging population. They made easy recipes using foods commonly available at the Friends Food Pantry. The students created a brochure which will promote volunteerism among a diversity of ethnic groups and a flyer to market fund-raising. The students also produced a video to demonstrate what TEAMwork is and does in the community. They also created signage to brighten and inform users about various locations in the Back-to-School Teacher Store building and a cookbook that contains recipes using the commodities that are available from a food pantry. The cookbook featured recipes from different cultures. They made a brochure, Easy Tips for You on: Recycling, Green your Home and Sustainability.  The brochure described ways residents of Muncie can recycle and make their homes greener. The students came up with a fun program filled with activities and games for the children in order to get their minds off their stressful life. The group developed an interactive bulletin board on recycling with a take home piece and group of activities for older children to do while the parents attend instructional workshops to help the parents with everyday living skills. They also created a Website for Rebuilding Together.

Student Learning Outcomes: Students learned to demonstrate the development of community through participation in service-learning, demonstrate an understanding of public policy in family and consumer sciences, apply research skills to identify issues and solutions, demonstrate an understanding of multicultural and diverse work environments, articulate the integrative nature of family and consumer sciences, and interpret the systems theory as it applies to family and consumer sciences.

How the Experience Helped Define a Career Path or Make Connections to a Profession of Industry:
Students creatively developed a product, funded through a mini-proposal they also wrote within the team. Others noted they would continue working with specific community partners in the future. Experiences provided challenges which students will encounter in their work life.

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Ticketing Operations and Promotion in Sport

Faculty mentor(s): David Pierce, Jeffrey Petersen

Community Partner(s): Fall–Indiana Ice, spring–Fort Wayne Tin Caps

Different Disciplines by Student Participants Represented: sport administration, business

Tangible Outcome or Product: The students came up with a fall semester–prospect database of 7,000 prospects for Indiana Ice and a spring semester–$13,500 of warm leads,  They made 6,000 calls made for Fort Wayne Tin Caps.

Student Learning Outcomes: The students learned how to guide the student in the building of knowledge base of sport sales, to help the student develop effective communication skills, to demonstrate to the student how to apply sales principles, to generate an excitement and enthusiasm about sport sales, and to provide the opportunity for students to cultivate leadership expertise and team work competence.  Students understood how to effectively prospect for new customers and understand the role of prospecting in the sales process.  Students gained confidence in ability to call a stranger on the phone.  Students applied sales training from class and sport organization to make effective prospecting and sales calls.  Students understood the role of ticket sales in sport organizations and apply sales techniques to obtaining commitment from sport consumers. The group improved his or her interpersonal communication skills and be comfortable interacting with professionals in the sport industry.

How the Experience Helped Define a Career Path or Make Connections to a Profession of Industry:
Students were encouraged to place the following language on their resume: Fort Wayne Tin Caps, Ticketing Operations and Promotion in Sport Program, Spring 2009; Completed sport sales course at Ball State University; Completed sales training with Fort Wayne Tin Caps sales staff; Served as account executive and contacted 250 targeted prospects ; Sold individual game, mini-season, half season, and full season ticket plans; Sold group packages to churches, day cares, and senior homes; Students completed product training in Fort Wayne with the vice President for Sales and Finance.

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Drawn to Reading

Faculty Mentor(s): Mr. Hans Kellogg

Community Partner(s): Muncie Community Schools, MAN Roland (an international printing press manufacturer), and the Indiana State Library

Different Disciplines by Student Participants Represented: Graphic Arts Management; and Minors in Digital Publishing that often includes Architecture, Journalism, and Art students

Tangible Outcome or Product: First implemented in 2001, the Drawn to Reading immersive learning experience produced a tangible output of more than 500,000 bookmarks while promoting technological, art, and reading literacy to those involved. For the eighth consecutive year, BSU Graphic Arts Management students worked with elementary art students from Muncie to create artwork for the bookmarks. The artwork was then digitized and assembled for production with the printing taking place in Westmont, Illinois. This provided an opportunity for university students to travel to Chicago to be a part of the print process on state of the art, MAN Roland printing presses. Once completed, the finished bookmarks were shipped to the Indiana State Library in Indianapolis, Indiana where they were distributed to libraries around Indiana. They were also distributed at the Library of Congress, National Book Festival in Washington DC where they were the “coveted bookmarks of the event.”

Student Learning Outcomes: The students learned how to Enhance Art, Reading, and Technological literacy. They comprehended the importance of clear and accurate job specifications and the measure of quality against those specifications.  The students learned the application of effective and efficient management and commercial printing systems, application of useful quality control measures, scheduling, and production specifications, and ability to work within state deadlines.

How the Experience Helped Define a Career Path or Make Connections to a Profession of Industry: The Drawn to Reading project allowed students to take part in a real world graphic arts production activity and used career skills such as, knowledge integration, working collaboratively with peers and community partners, and applying knowledge and assessing project outcomes.

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An International Immersive Learning China Based Student Six Sigma Certification Project

Faculty Mentor(s): Alan Leduc

Community Partner(s): China’s Early Light

Different Disciplines by Student Participants Represented: Manufacturing Engineering Technology, and Chemistry

Tangible Outcome or Product: Each student completed an individual Six Sigma Project designed to address a specific need that was collaboratively identified by the project mentor (Alan Leduc) and the community partner (Early Light). The students used the DMAIC Model to address the identified needs by recognizing the need, defining the need/problem, measuring the variables, analyzing the data, improving the process/system, controlling the process/system, and sustaining and standardizing the improved process/system that creates a “verifiable substantial savings to the corporation.”

Student Learning Outcomes: The Six Sigma project required a thorough understanding of content knowledge; skill of application through leadership, project management, and people skills.  They had to have an understanding that the activity/Six Sigma project must provide value to the organization, while being considerate to the culture and history of the organization (societal need).  The project required students to search for solutions beyond their training (life-long learning).  By completing the projects in China, students interacted with people from different cultures. International experience was often required for promotion to the executive level in America’s top organizations. This experience would give students an international experience and a better understanding of the diversity and social differences in the world’s economy. While solving the problem was important, just as important was the student’s ability to effectively communicate their findings. During the project, the student completed a formal final report and shared their experiences with others.

How the Experience Helped Define a Career Path or Make Connections to a Profession of Industry: An immersive learning experience normally advances one’s career path. This international immersive learning experience also promoted international job offers for these students. Successful completion of the project resulted in professional certification as a Six Sigma Black Belt―another highly sought after credential in business/industry.

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