University of California at Berkeley, 2000
Education, Miami University, 1990
King worked as senior web producer and
editor for MIT’s Technology Review
from 2004 to 2006. He was an author at Osborne/McGraw-Hill in 2003. He was
content editor for Streaming Magazine
in 2001. He was a staff writer for Wired
News from 2000-2002. He was a blogger for Marketing Shift in 2008. He was the founding blogger for MIT’s Technology Review from 2006 to 2007.
King was director of Internet operations for Varsity Television in 2004. He was
also a blogger for Yahoo in 2003.
storytelling, digital storytelling, long form narrative writing, ethics, news
writing, distributed storytelling, digital project management, virtual worlds,
social media, emerging technologies, on-demand publishing
King wrote a number of books, book chapters, blogs, journal articles,
newspaper and magazine columns on such topics as computer gaming, the digital
community, building websites, building web teams, technology, newspapers,
digital culture, social networks and mobile phones.
King has also won awards including honorable mention for website of the
year by the Business/News, Magazine Publisher Association and he received Wired
Magazine’s Excellence in Technology Journalism in May 2000.
Thesis/Creative Project Experience and
King's research focuses on
emerging technologies, communication and storytelling, in particular the ways
in which we use and interact with technology while telling and consuming stories. His current research examines interaction design (e.g. the processes
we use to create stories built by multi-media teams), human factors (e.g. the
evaluation of usability and pleasure when we create digital projects), as well
as the creative, storytelling frameworks necessary to build compelling
narratives whether in the fiction or non-fiction realm.
Much of this work uses game and
social networking theory to understand the ways in which audiences both
interact with products and find new content.
Along with his academic
work, he sits on advisory boards that examine the future of book and magazine
publishing (e.g., Carnegie Mellon's Entertainment Technology Center),
transmedia storytelling (e.g., Storyworld), and entrepreneurial startups (e.g.,
South by Southwest Interactive's Accelerator).